05-20-2009, 09:54 PM
(05-20-2009, 02:30 PM)Estian Wrote:(05-20-2009, 05:53 AM)Medevenx Wrote: Also, I'm refering to Megaman 8's jumping animation. Is that the best jumping animation to refer to for my sheet or do you guys suggest something else?
Personally, I prefer jumping animations along the lines of Megaman X1-3's jumping animation, in terms of the motion of the arms and head - but, unlike what is seen in X1-3, I also think there should be motion in the legs. Like:
Megaman 8's jumping animation just seems too much like he's doing the wave.
Regarding Protoman: I envision him standing still, with his arms crossed, the only thing that animates to a large degree being his scarf.
Thanks. That's interesting. I might not do the jumping similar to X1-3 because it's Megaman and well, I want his jump to come from HIS games. Not the spinoffs. Also, about Protoman's stance. Is that really what you suggest for a fighting stance? What if he runs? Then his hands suddenly become uncrossed? Maybe I'll use the arms crossed for a scene stance, I don't know about a fighting stance.