Hopefully the newest tweaks will better help differentiate the body parts:
And the animation because I'm an overeager beaver. Do pardon the choppiness of it, it was meant to be animated like the larger enemies of the Castlevania series. That is, each body part is tilted and rotated separately.
I don't feel too bothered to mess with it anymore so consider this the final revision.
And the animation because I'm an overeager beaver. Do pardon the choppiness of it, it was meant to be animated like the larger enemies of the Castlevania series. That is, each body part is tilted and rotated separately.
I don't feel too bothered to mess with it anymore so consider this the final revision.