06-02-2009, 08:49 PM
(This post was last modified: 06-02-2009, 09:06 PM by PrettyNier.)
The sprites: They are pretty good for the most part. The animations are great, and most of them look good. The biggest issue is you seem a bit technically confused on some things; your lightsourcing specifically. The lightsource on most of your sprites is very inconsistant - the legs often reflect different lightsources from eachother and other areas of the body. For example, the helmet indicates that the lightsource is behind Mega Man, whereas the face indicates that it is in front of him. You also seem to slip into some bad pillowshading habits, especially on (the grey part of) Proto Man's body, which, not to be overly critical or anything, looks awful. Mega Man's armor is also too dark, and the feet feel more like hooves then feet in the way that they don't seem to have any stretch outwards.
Protoman's helmet and sunglasses is very bad.
The Robot Master (and probably the other sprites as well) needs to have the left leg lowered a pixel to show the implied depth.
Hopefully some of this critique has helped??
Protoman's helmet and sunglasses is very bad.
The Robot Master (and probably the other sprites as well) needs to have the left leg lowered a pixel to show the implied depth.
Hopefully some of this critique has helped??
Quote:StorylineOh gee is it Zero
The game takes place after Megaman 9 and before the Megaman X series. Being the last game of the classic Megaman series. Little will be told about the storyline, but I am going to tell you that there will be a few "surprise" character guest