(06-06-2009, 09:22 PM)JoshR691 Wrote: I could've gone half-assed and made the Project like the Old Stadium games, but I'm trying to do a little extra adding the run, so more like a 2D Battle Revolution
I also could've just made two Poses and be done with it, like GameFreak did in D/P/Pl, but that defeats the purpose to the project. The reason I don't use too many frames is because I'm going for a simple style, like the Pokemon Mystery Dungeon Series(with only two[if you count Pokemon like Zangoose & Absol] Directions), but at the same time going for a 2D Battle Revolution/Stadium style
I don't think the animations look unnatural, but then again you're not seeing them animated, just on the sheet. Now, in the future, I'm going to go back and fix all the running animations, but things take time and I want to get a few other Pokemon, and some Trainers out of the way first.
In case I wasn't clear in any previous post where I explained this, The Running is only used with the Attack, so for the Pokemon sheets that just look like they Punch, Slash, Kick, Headbutt, etc... in place, actually run over to the other Pokemon, then Punch, Slash, Kick, Headbutt, etc...
Now, for Smoochum...The Run is more of a skip, so it looks better slower...Now the Punch looks weak because Smoochum is a Baby Pokemon, and the Baby Pokemon are just meant to look cute...Now, the Smoochum are cute and aren't meant to be very powerful(Barring the 'Little Battles' from Battle Revolution, and the Trick Room sets), so why should Smoochum's punch be anything but cute and not very powerful?
And Charmander was just 'upgraded' to that run, since the old animation looked like he was walking in place, and yeah, his run will be updated again
I'm not saying 'no' to the Criticism you gave, I'm just saying that not all animations have to have a ton of poses to look decent animated, but I do admit that some of the Running animations I did don't look as good as they could, and that's why I'm going back to fix them...
Everything you said, is very relevant, and very true.
Unfortunately, you contradict your self in one aspect, I have bolded it.
Things like this do indeed take time, lots and lots of time. But your trying to put out 1 sheet a day minimum, when you should be spending a day or two on each animation, making it as smooth as possible especially since you intend to use this in a game.
I'm not saying you don't spend time on these, I'm just suggesting you should spend a bit more. But its all your choice