06-11-2009, 09:35 AM
Well that's the problem with poor graphics, if you make it unnecessarily poor people won't know what to do. I saw the arrow on the goombas in the final boss and thought "Ok, maybe I'm supposed to bounce off a goomba and hit Bowser" since for a split second he got an arrow too. When that turned out to be wrong and I kept dying particularly at the spiraling flame bit because you can't actually tell where the fire IS and it moves that much faster than you, it was harder than it ought to have been.
So really, it's ok to go for intentionally bad sometimes, but you should make sure it doesn't get in the way of gameplay. Because if you're trying to tell a story, and it's frustratingly hard in some parts, we'll decide that whatever story you're trying to tell isn't worth our time being wasted as such. Really, it's trying to be bad, and it's succeeding beyond your expectations, gratz.
So really, it's ok to go for intentionally bad sometimes, but you should make sure it doesn't get in the way of gameplay. Because if you're trying to tell a story, and it's frustratingly hard in some parts, we'll decide that whatever story you're trying to tell isn't worth our time being wasted as such. Really, it's trying to be bad, and it's succeeding beyond your expectations, gratz.