06-28-2008, 03:28 PM
I didnt see him having a nose. If you should have a nose on your sprite, make it less human looking, its a piece of wood after all. Also, I was just giving crit on what I thought could have been fixed. A simple statement in the first post about it being more abstract would have sufficed. Im just used too looking at geno and seeing an emotionless blank stare, which would have worked just as well for this piece.
But enough of tha,t thier is nor eason to have an argument here. To give some crit on the shading, the black going across everything looks odd, as im sure only metal would cast a reflection like that. If you going to add black, try adding the black to the creases rather than shading it black, then shading a light shade beneath it. It looks mettalic. Genos collar needs more contrast and a bit better shading, it stands out too much from the sprite becuase it looks out of place. The same thing goes with his little hair, but that may not need an outline.
But enough of tha,t thier is nor eason to have an argument here. To give some crit on the shading, the black going across everything looks odd, as im sure only metal would cast a reflection like that. If you going to add black, try adding the black to the creases rather than shading it black, then shading a light shade beneath it. It looks mettalic. Genos collar needs more contrast and a bit better shading, it stands out too much from the sprite becuase it looks out of place. The same thing goes with his little hair, but that may not need an outline.