06-16-2009, 12:12 AM
(06-15-2009, 10:09 PM)Cshad Wrote: The jump doesn't really have any force behind it, and marill has the ability huge power, so it kinda shouldWell, I got around to fixing the arms (they move now, just not in that animation) but onto the Attack animation...If you're just talking about the animated version, that was just a test to see if it runs smoothly(also used it as an example)...
I think you need to pay attention to what is and isn't moving in your animations, somethings are completely static and it looks odd
I know this sounds kind of dumb, but what exactly do you mean by 'Force'? Don't get me wrong, I know what force is, but do you mean the speed of the jump, or do you just want it to be a more 'Dynamic' pose(with stuff like stretching, etc...) maybe it's just hard to put into words, but could you show me what you mean with an animation?(could be of anything, doesn't really have to pertain to Pokemon, just something so I could really 'get' what you mean)