06-16-2009, 04:38 PM
It's pretty smooth. I don't care for the select screen much, but the engine seems to be pretty good so far. I wish there were some more finished characters you could implement.
EDIT: Omega, I love Gooey's fluidity.
EDIT 2: I just noticed that if you get the opponent to a high %, an up smash makes it go nuts for a sec. I think they get KO'ed a couple times.
EDIT: Omega, I love Gooey's fluidity.
EDIT 2: I just noticed that if you get the opponent to a high %, an up smash makes it go nuts for a sec. I think they get KO'ed a couple times.