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Deebs Stuff (Now with something else)
#24
After all the brain damage Sonic gave him by leaping directly onto his brain, he has ever right to be "HUH HUH DURR". Big Grin
I need to fix the bottom teeth there anyway, they're a bit crooked. But I can't really remove the teeth down there since he really does have more teeth on the bottom than on top.

As for smoothing out the animation, I will when I get to it. As mentioned it's based off the Gamel0ft idle, which for most animations only uses 4 frames. In my style editing I plan on at least doubling the amount of frames to make the animations smoother, especially on things such as the run. I find it funny that they skimped so much on the frames of animation with the transformation sequence takes up a whopping 40+. But hey, I can't pretend to get into their heads...
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Messages In This Thread
Deebs Stuff (Now with something else) - by Deebs - 06-18-2009, 11:39 AM
RE: Deebs Stuff (Now with Werehog RIP) - by Deebs - 06-18-2009, 03:05 PM
RE: Deebs Stuff (Now with Werehog RIP) - by Deebs - 06-18-2009, 05:46 PM
RE: Deebs Stuff (Now with Werehog RIP) - by Deebs - 06-18-2009, 08:23 PM
RE: Deebs Stuff (Now with Werehog RIP) - by Dazz - 06-19-2009, 09:21 AM
RE: Deebs Stuff (Now with Werehog RIP) - by Dazz - 06-19-2009, 11:13 AM
RE: Deebs Stuff (Now with Werehog RIP) - by Deebs - 06-19-2009, 11:37 AM
RE: Deebs Stuff (Now with Werehog RIP) - by Deebs - 06-19-2009, 11:46 AM
RE: Deebs Stuff (Now with Werehog RIP) - by Deebs - 06-21-2009, 07:33 PM

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