06-19-2009, 11:46 AM
After all the brain damage Sonic gave him by leaping directly onto his brain, he has ever right to be "HUH HUH DURR".
I need to fix the bottom teeth there anyway, they're a bit crooked. But I can't really remove the teeth down there since he really does have more teeth on the bottom than on top.
As for smoothing out the animation, I will when I get to it. As mentioned it's based off the Gamel0ft idle, which for most animations only uses 4 frames. In my style editing I plan on at least doubling the amount of frames to make the animations smoother, especially on things such as the run. I find it funny that they skimped so much on the frames of animation with the transformation sequence takes up a whopping 40+. But hey, I can't pretend to get into their heads...
I need to fix the bottom teeth there anyway, they're a bit crooked. But I can't really remove the teeth down there since he really does have more teeth on the bottom than on top.
As for smoothing out the animation, I will when I get to it. As mentioned it's based off the Gamel0ft idle, which for most animations only uses 4 frames. In my style editing I plan on at least doubling the amount of frames to make the animations smoother, especially on things such as the run. I find it funny that they skimped so much on the frames of animation with the transformation sequence takes up a whopping 40+. But hey, I can't pretend to get into their heads...