06-25-2009, 11:01 PM
One thing I loved about Sonic 2D games is that it wasn't all GO GO GO, there was some stopping, back tracking and some exploring too.
The thing I noticed in old Sonic games was that each zone had three or four paths to go through (usually)
-You had the middle level of the stage which was pretty basic and didn't have many secrets but was safer.
-Then you had the lower level of the stage, this area was hazardous/ was underwater/ etc.
-And then there was the higher level, which had all these rings and lives but it was hard to get up there.
And you didn't have to stay the course, you could jump from a high area and take a safer route below anytime.
The thing was you had a lot of freedom to go were you wanted. You don't have that in these new Sonic games.
The thing I noticed in old Sonic games was that each zone had three or four paths to go through (usually)
-You had the middle level of the stage which was pretty basic and didn't have many secrets but was safer.
-Then you had the lower level of the stage, this area was hazardous/ was underwater/ etc.
-And then there was the higher level, which had all these rings and lives but it was hard to get up there.
And you didn't have to stay the course, you could jump from a high area and take a safer route below anytime.
The thing was you had a lot of freedom to go were you wanted. You don't have that in these new Sonic games.