I suppose we could start making a roster. Then we have more of a goal than just adding whatever character you feel like.
I'll put in as many modes in the game as possible (personally I think adding a mode is less time consuming than adding a character). For the target tests I think we should have 1 stage per character like in Melee (not sure if we should have the option to choose a difficulty), and I'm thinking of reviving Board the Platforms. I'm Not sure if Multi-Man should use polygons (from Brawl), or wireframes (from Melee). And I don't know if the Home-Run contest should have the force field (Maybe an option to have it on or not)
I am going to revive Adventure Mode as well. And Classic Mode will be shorter and more random more like Melee (Classic mode in Brawl felt more like a chore).
Idk, you can suggest other ideas as well.
I'll put in as many modes in the game as possible (personally I think adding a mode is less time consuming than adding a character). For the target tests I think we should have 1 stage per character like in Melee (not sure if we should have the option to choose a difficulty), and I'm thinking of reviving Board the Platforms. I'm Not sure if Multi-Man should use polygons (from Brawl), or wireframes (from Melee). And I don't know if the Home-Run contest should have the force field (Maybe an option to have it on or not)
I am going to revive Adventure Mode as well. And Classic Mode will be shorter and more random more like Melee (Classic mode in Brawl felt more like a chore).
Idk, you can suggest other ideas as well.