07-04-2009, 12:11 AM
(07-03-2009, 10:39 PM)Runouw Wrote: I suppose we could start making a roster. Then we have more of a goal than just adding whatever character you feel like.
I'll put in as many modes in the game as possible (personally I think adding a mode is less time consuming than adding a character). For the target tests I think we should have 1 stage per character like in Melee (not sure if we should have the option to choose a difficulty), and I'm thinking of reviving Board the Platforms. I'm Not sure if Multi-Man should use polygons (from Brawl), or wireframes (from Melee). And I don't know if the Home-Run contest should have the force field (Maybe an option to have it on or not)
I am going to revive Adventure Mode as well. And Classic Mode will be shorter and more random more like Melee (Classic mode in Brawl felt more like a chore).
Idk, you can suggest other ideas as well.
This sounds awesome! Please revive Board the Platforms. Don't forget Race to the Finish either. Also, thank you for sticking with melee style classic mode. Brawl Classic felt very disorganized and half-assed. As for the Multi-Man, I say you use wireframes since its not a 3d game. Lastly, you're sure that everything else is coming along okay feel free to go crazy with the characters. I don't mind having a bajillion characters in there as long as the game plays well. Or better yet, you could have a way to make custom characters with your own sprites. If you do that make sure to make the move creator lenient, but not so much that you'll be able to create horribly overpowered characters. Maybe have a large list of moves to choose from with preset damage. Just remember that if you do decide to do a character creator to put it as one of the last things you do so that everything else gets finished.