07-06-2009, 07:41 PM
(07-06-2009, 07:36 PM)The Master Sonic Brawler Wrote:(07-06-2009, 06:58 PM)Shadowth117 Wrote:(07-06-2009, 06:22 PM)blah475 Wrote:(07-06-2009, 03:25 PM)clap12 Wrote: No in the highest possible form. HELL NO. The game would be a mixed bag if they looked like that. Mostly because this game is NOT 3D
But if they weren't like that, one foot on some characters would be flying, and that'd just look cheesey.
Which is why the masks for those characters would cut off a line or two of pixels higher than the sprite like this. Assume the black is Sonic's collision mask and the red is the ground.
This is very simple to program and is commonly used to prevent a sprite like this from looking like its floating.
Ahhh I see what you mean by that anyway.....I was wondering will there be an adventure mode in this if so the only way I can possibly help out is to make some cutscene's like the Subspace Emissary, thing is I just won't do anything unless I can get an idea of what to make the cutscene about so just give me you opinion about and well see what I do from everyone's point of view!
You're asking like I'm the one making the engine. I'm just giving a good guess based on what I know. I think it was said earlier that there would be an adventure mode, but it would be more like melee's so I don't know that there will be any cutscenes. If there are any though they should be 2d and for simplicity's sake made from recorded key presses or something. That would save the trouble of making a bunch of different videos for each character.