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PokémonJRPG Large-Scale Fangame for PC
lol Comic Sans MS is kool if you ask me..but ok ok

EDIT: fixed the place u nudged out of the map at lol
look at this...this is the only problem i'm having now, everything else is set up for the demo..
Code:
{

if (obj_Character.y > self.y+23)
{object_set_depth(NPC1,101)}
else
{object_set_depth(NPC1,0)}

}

what this is supposed to do is keep the NPC is the layer below you unless you are above its Y-Axis, in which case its layer is in front of you...

and ideas of what i'm doing wrong?
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also, press <space> to talk to them, speed up the txt, and continue the txt:
http://crossedshadows.com/PokemonMovementDemo.exe

EDIT: re-download it if u downloaded before the last 5 minutes of this edit, fixed a speed problem with the txt
(it kept speeding up more and more every time u talked)
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RE: PokémonJRPG Large-Scale Fangame for PC - by Kira. - 07-09-2009, 09:35 AM

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