07-18-2009, 02:38 PM
OK. #50 isn't going to be anything big any more. But it will be the start of a project.
And thanks to level 9 healers being the best units in the game (just got one), the next half of the game should be easy (they can't self heal, but its cool, I only took 2 damage [and have 90+ HP] from an enemy boss that was level 9 and critically hit him for 40+ damage [that was more than 2/3 his maximum health lost right there from a unit designed with the sole purpose of healing your main fighting units {kill 20 monsters with the two healers, they'll both be at level 9 and can duo the rest of the game ha ha}]).
Submitting today, the font used for the game Crystal Warriors for the Game Gear.
And submitting the version of Ricky and Mary from Alien Syndrome (Master System).
And to show I'm not just submitting only the font. Here's the map for the first battle.
And the trees and water are animated, but I'm compiling a sheet for the tiles used with their animations that I'll submit after I get the map for the final battle.
I have up to battle 5's map done (won't be submitting right now). Characters will be a small pain to get. But knowing that 20 defeated enemies gets one to level 9, I can worry about maps now, and run through the game later to get other sprites.
And thanks to level 9 healers being the best units in the game (just got one), the next half of the game should be easy (they can't self heal, but its cool, I only took 2 damage [and have 90+ HP] from an enemy boss that was level 9 and critically hit him for 40+ damage [that was more than 2/3 his maximum health lost right there from a unit designed with the sole purpose of healing your main fighting units {kill 20 monsters with the two healers, they'll both be at level 9 and can duo the rest of the game ha ha}]).
Submitting today, the font used for the game Crystal Warriors for the Game Gear.
And submitting the version of Ricky and Mary from Alien Syndrome (Master System).
And to show I'm not just submitting only the font. Here's the map for the first battle.
And the trees and water are animated, but I'm compiling a sheet for the tiles used with their animations that I'll submit after I get the map for the final battle.
I have up to battle 5's map done (won't be submitting right now). Characters will be a small pain to get. But knowing that 20 defeated enemies gets one to level 9, I can worry about maps now, and run through the game later to get other sprites.