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Super Mario Galaxy- 3D Boo Mario
#15
Dazz Wrote:Sprites are bitmap.
3D is vector.

But you can have vector and raster sprites with alpha channels etc. Just like the ones in Toki Tori and Puzzle Quest to name a few.

I personally think we should just not allow captured 3D models full stop. Pre-rendered graphics are different, as they've almost always been edited and touched up to be usable as sprites. There's almost 130,000 possible set angles to capture a 3D model, and that's if you're not using radians.

We just need to draw the line at that, unless people want to submit the actual model files them selves.
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Messages In This Thread
Super Mario Galaxy- 3D Boo Mario - by Girrrtacos - 07-04-2008, 05:16 PM
RE: Super Mario Galaxy- 3D Boo Mario - by Lotos - 07-05-2008, 01:00 AM
RE: Super Mario Galaxy- 3D Boo Mario - by Koopaul - 07-05-2008, 02:02 AM
RE: Super Mario Galaxy- 3D Boo Mario - by Chack'n - 07-05-2008, 04:08 AM
RE: Super Mario Galaxy- 3D Boo Mario - by Lotos - 07-05-2008, 05:39 PM
RE: Super Mario Galaxy- 3D Boo Mario - by Dazz - 07-05-2008, 06:37 AM
RE: Super Mario Galaxy- 3D Boo Mario - by Badassbill - 07-05-2008, 07:46 AM
RE: Super Mario Galaxy- 3D Boo Mario - by Miles07 - 07-05-2008, 08:06 PM
RE: Super Mario Galaxy- 3D Boo Mario - by Gold - 07-05-2008, 10:46 PM

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