07-24-2009, 07:20 PM
OK. Normally I don't like posting without submitting in this topic, but considering even when they don't say it, the staff does save the pics (seriously, I was worried before the last update since nothing was said).
Any way. I was looking online to see if someone posted the manual for the game I'm currently ripping (didn't find it), and found out it had a multiplayer mode. Well, I was also hacking the save file for the game, and figured out the offset that determines your characters (the names, elements, and sprites and other picture information is set by this, so no Princess Dayne or Fighter Iris, although you can try to complete the game replacing some of your allies with Ranger Aya, or Warlord Damun, or other enemies in the game [haven't tried removing Iris from the party or letting Princess Cham {the player 2 ruler in multiplay} get killed]), the weapons and armor they use, experience and levels, spells they know, their movement, attack, defense, HP, and MP.
With these informations known, I can more easily rip the actual character sprites and not simply the character backgrounds [the units on the map are background elements unlike most later strategy RPGs or same time period console ones where the units are sprites] since I can have enemies (especially pain in the butt ones who don't want to move) be in my party and get their moving sprites.
Any way. I was looking online to see if someone posted the manual for the game I'm currently ripping (didn't find it), and found out it had a multiplayer mode. Well, I was also hacking the save file for the game, and figured out the offset that determines your characters (the names, elements, and sprites and other picture information is set by this, so no Princess Dayne or Fighter Iris, although you can try to complete the game replacing some of your allies with Ranger Aya, or Warlord Damun, or other enemies in the game [haven't tried removing Iris from the party or letting Princess Cham {the player 2 ruler in multiplay} get killed]), the weapons and armor they use, experience and levels, spells they know, their movement, attack, defense, HP, and MP.
With these informations known, I can more easily rip the actual character sprites and not simply the character backgrounds [the units on the map are background elements unlike most later strategy RPGs or same time period console ones where the units are sprites] since I can have enemies (especially pain in the butt ones who don't want to move) be in my party and get their moving sprites.