07-28-2009, 01:43 AM
(07-28-2009, 01:25 AM)Estian Wrote:That seems too gruesome an idea for a Special. Smash Bros doesn't show blood and severed limbs (despite the fact that some characters use swords). But that's just my opinion.(07-27-2009, 10:35 PM)Black Boo Wrote: Bleh. Kinda halfassed the arms. Not sure if I'm going to add that cape thing either.
I think the arms and the lower body need work. The lower body seems too... thin, maybe? To me it just looks off.
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I've had a few ideas regarding Ridley's specials:
His Neutral B will obviously be his plasmic fireballs or whatever that he spits out. It'll either be X fireballs in rapid succession in Y direction, or X fireballs at once in a certain pattern in Y direction. Not sure which right now, because he has a history of doing either.
I like the idea of using his wings to produce a wind effect for his Down B, but I think it would only work when Ridley is on the ground. When he's in the air, the obvious effect would be to push Ridley back, and in that way it'd have two uses (which is great considering how situational wind/water attacks are): One for pushing the opponent away (probably recovery prevention) and one for quickly (faster than a dash, farther than a roll, most likely) dashing backwards in order to evade death by way of dodging or recovering. The recovery aspect can be balanced by disallowing the use of Ridley's Up-B move until he lands.
For a Side B, I hesitate to do something like Bowser's Melee Side B because it would seem like a waste; Ridley is known for grabbing Samus, but that can be taken care of in his actual Grab moves. I was thinking a different reference: In the Metroid Manga, we learn that Ridley can heal himself by consuming dead bodies. Obviously there are no deaths in Smash Bros., but there's an idea: Ridley takes a gigantic chomp out of whoever is in front of him, doing medium damage/knockback and healing Ridley the same amount. If I do go this route, it'll animate as if Ridley just tore off a leg or something, in that he won't release his grip after he takes the bite. That is, he grabs (bites) the character and swings his head back and forward, never releasing his jaw, and there'd be (read: in my head I see) a big "sword-hit" effect as the character goes flying away, imitating the same effect of a torn-off limb/heap of flesh. It's just so positively evil!