08-10-2009, 11:11 PM
i think some one should do the overlord and his minons. I would if i could but i cant sprite worth a darn.
here are my ideas for his moves
special-minion grab (picks up a minion and can throw him at the enemy. browns will just strike the enemy then return to you. reds will cause fire damage on contact. greens will grab on to the enemy and stab him on the back. blues use magic to stun them.)
side special-minion sweep (makes the minions rush foward. if held you can controll them remotly.)
down special-minion summon (summons a minion. ten total can be out at one time and they die in 1 to 2 hits. 1/4 chance of it being a brown/red/green/blue. a summond minion will follow you like the pikem to olimar but they wont get separated from you. )
up special-uses a minion like a platform and jump into the air (if used a as a recovery you might lose one of your minions.)
final smash-minion army (minions will swarm the field to wreck a little havock. also these minions are sronger and can do more damage and take twic as much to kill you have no contorll of these minions so they will act on their own.)
minion abilities
browns-they will hammer the enemy with their club and if they are swept over a nocked down enemy they will jump on and pummle them till they get up.will die if they fall into water.
reds-they are resistent to fire and will abosbe stuff like bowsers flames. they will try to throw fire ball when the enemy is within a certan rang when swept. will die if they fall into water.
greens-they will try to stab the enemy and or try to jump on their back to stab them when swept. also are resistent to poisen and will absorbe it . will die if they fall into water.
blues-they will try to stun the enemy with their magic and will heal knocke out minions also are the only minions that can swim.
all the minions-when killed they will stay their for about three seconds then disapear or can be revived by the blues. also if you are knocked down the minions will attack any enemy close to you.
here are my ideas for his moves
special-minion grab (picks up a minion and can throw him at the enemy. browns will just strike the enemy then return to you. reds will cause fire damage on contact. greens will grab on to the enemy and stab him on the back. blues use magic to stun them.)
side special-minion sweep (makes the minions rush foward. if held you can controll them remotly.)
down special-minion summon (summons a minion. ten total can be out at one time and they die in 1 to 2 hits. 1/4 chance of it being a brown/red/green/blue. a summond minion will follow you like the pikem to olimar but they wont get separated from you. )
up special-uses a minion like a platform and jump into the air (if used a as a recovery you might lose one of your minions.)
final smash-minion army (minions will swarm the field to wreck a little havock. also these minions are sronger and can do more damage and take twic as much to kill you have no contorll of these minions so they will act on their own.)
minion abilities
browns-they will hammer the enemy with their club and if they are swept over a nocked down enemy they will jump on and pummle them till they get up.will die if they fall into water.
reds-they are resistent to fire and will abosbe stuff like bowsers flames. they will try to throw fire ball when the enemy is within a certan rang when swept. will die if they fall into water.
greens-they will try to stab the enemy and or try to jump on their back to stab them when swept. also are resistent to poisen and will absorbe it . will die if they fall into water.
blues-they will try to stun the enemy with their magic and will heal knocke out minions also are the only minions that can swim.
all the minions-when killed they will stay their for about three seconds then disapear or can be revived by the blues. also if you are knocked down the minions will attack any enemy close to you.