08-17-2009, 05:57 PM
(08-17-2009, 05:51 PM)-Dark- Wrote: Nah, i'm more into showing than telling. Sorry, just lazy tbh lol
But um...
Your method of shading is rather simple, but not in a good way. It seems as if you're putting the lightest shade on the one side and gradient shading across to the other side. The problem with this is that shape is being ignored. eg, the lightest shade is at the top of mario's leg in your sprite, but his leg is bending and the light source is directly above or slightly diagonally above (from what i gather). So, the light should be hitting around his knee area most directly, while you also have to pay attention to his big belly that casts a shadow over the top of his leg. Stuff like that.
Oh and also, you put the lightest shades of mario's left arm closest to his hand, which also defies the light source being above.
As for lucas's hair, your shading is too simple for such a complicated structure (that is, lucas's hair >_>). but admittedly, i'm not so great with shading hair either. just...study some pictures of lucas i guess.
and don't forget about texture.
Haha, it's fine. I'm extremely lazy as well. xD
Ahh, okay. I wasn't extremely sure where the light source was on the Ness sprite, so I kind of just went with it. I'll take that into consideration when I edit Mario, though. =D
All right, I see what you mean in the arm.
And...*sighs* you have no idea how many tries it took me to get Lucas's hair to even a presentable point. xD I'll go back and try again, however.
Additionally, I'm not too fond of Luigi's face entirely...think there's anything in particular I can do to make it resemble Luigi more?
Thanks, man. =]