08-20-2009, 08:06 PM
Do you mean me? Because I'm not a producer, I'm just a helper. I'd love to see your ideas for battles though, I've already got a large amount of statistics and attributes made and tested in terms of variety of different actions.
I'd however love to design an RPG where combat isn't the most important factor. I blame Planescape: Torment for this development in my personal taste
I'd however love to design an RPG where combat isn't the most important factor. I blame Planescape: Torment for this development in my personal taste