08-24-2009, 07:10 PM
Brawl has a really weird manner for storing the main menu's textures -- they're all alpha channels with colors rendered in-game. For example, here's the wrench for the Options icon, straight from my Brawl disc:
![[Image: MenMainFrTop08.png]](http://img.photobucket.com/albums/v336/RandomTalkingBush/MenMainFrTop08.png)
So these had to have been ripped from a screenshot.
![[Image: MenMainFrTop08.png]](http://img.photobucket.com/albums/v336/RandomTalkingBush/MenMainFrTop08.png)
So these had to have been ripped from a screenshot.