08-24-2009, 07:21 PM
(This post was last modified: 08-24-2009, 07:58 PM by :Star*Lite:.)
(08-24-2009, 07:10 PM)Random Talking Bush Wrote: Brawl has a really weird manner for storing the main menu's textures -- they're all alpha channels with colors rendered in-game. For example, here's the wrench for the Options icon, straight from my Brawl disc:
So these had to have been ripped from a screenshot.
I actually put them all together, and to GrooveMan.exe, I have a bad ripper, so I had to take a screenshot from that, which puts them all into a smaller size to not use much memory... I really need a new one...
(08-24-2009, 04:06 PM)Shadowth117 Wrote: Is the ripper bad or are you even using a program that supports transparency? I'm just asking because its a common mistake for a novice ripper. If you just used MS Paint to assemble this then you might want to try a program like GIMP or Paint.net instead.
If I'm wrong about that then you could also try using a different ripper since there is a good variety of tools now to extract and even replace graphics from that game now. If you have any questions about that or need help finding a good ripper then PM me and I'll try to help.
Well, I would like a better ripper, so if you could help with that, it'd be great. Second, I use Paint.Net, but the images were all JPEG'd, so I hand-edited them.