08-26-2009, 09:19 PM
(08-26-2009, 08:48 PM)Tonberry2k Wrote: I don't think it's overpowered if the player is locked in place, i.e. they can rack up damage, but after the spell ends they just continue on with what they were doing, albeit with an increased damage meter.
That sounds fair. I'll change it back to 10 seconds and make sure to right that in. I had just assumed before that after the spell was over the knockback would be recieved like normal. Although you'll still manage to get a LOT of damage in with powerful characters.
(08-26-2009, 08:52 PM)Arthur Wrote:
Not sure how I feel about it so far, but it's a start.
That looks great! The balloon looks a bit undetailed and flat compared to the rest of the sprite, but that's my only real issue with it.