09-05-2009, 01:10 PM
(09-04-2009, 07:18 PM)Kilgore Trout Wrote: What I'm saying is, you're going about it the wrong way. Get to know the spriters on this forum. Eye someone you think has the attitude, skill/talent, and productivity you think you could work with. PM/YM/msn him/her, talk about the terms of the project, etc. Build a team. Because the way you're going now, a "random spriter" would have no commitment; he might be good, but he could leave the project any time he prefers to, and BAM. No more project. Or he could decide that he doesn't need you at all, BAM your project just got stolen.
A game project requires more thinking than:
1. Stealing a sprite (did you at least try contacting the creator?).
2. Downloading existing content from TSR.
3. Requesting.
I'm just trying to help.
Another thing is, do you know how to program/code for games?
Well, because i had the sprites i needed, i would only need the one sprite. Thats not much of a commitment, because that is all they would have to do. As for building a team, i am an Admin of Slayer games, but we have no spriters.
I myself cant program, i am the designer/story-writer for this game, as well as the others. My programmer uses gml, but the others in our group use something else. (Im pretty sure its C++)
I might make a sprite project here, and see if others can help me. I know we already have the SSB project, but mine is different. Its more of an arcade style game, with a HealthBar and such.
Do you think this will work?