I'm cautious about bits of the gameplay, for example how those spike-shield bot things are acting and how you're compensating them with your knowledge of them as the creator. There are two parts in the video where you know one of them are coming up; at least one of those instances where its sudden appearance would be a cheap kill to anyone who didn't know it was just ahead, out of sight. What you did in that one instance with the moving underwater platform was you jumped down and back to provoke its attack, so that you knew where it was, giving you the ability to time your movement and "faze" through it. Any random person playing it would not know that thing is coming and probably wouldn't have the space to dodge it, and then fall in the pit and die. I hope stuff like that isn't in the final game.
I have other thoughts, but stifle them.
Anyway don't mind me, you're doing great. These are just things I see.
I have other thoughts, but stifle them.
Anyway don't mind me, you're doing great. These are just things I see.