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better Link sprites for programming
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I'm don't make sprites myself (in fact I've never been to this website before), but I need some help. I'm programming my own Loz game in a program called Scratch.

Download the program here: http://scratch.mit.edu/pages/download

Anyway, I found some good sheets for animating Link. I initially programmed it with this sheet by SemiJuggalo: http://www.spriters-resource.com/nintend...milink.gif
because of its many poses for animating, but as you'll see if you download Scratch, that sheet becomes pixelly when imported as a sprite into the program.

This sheet is the right style and retains its good graphics when imported, but there aren't enough poses to animate convincingly:
http://www.spriters-resource.com/nintend...inkmmz.gif

SO, WHAT I'M ASKING IS THIS:

I need someone to make more poses of Link so that I can animate correctly in the program Scratch, which can be downloaded above (top of message)

The sprites must be able to retain their good graphics when imported to the program, so the easiest way might be to make them in the "paint new sprite" option of the program.

A continuation of this sheet http://www.spriters-resource.com/nintend...inkmmz.gif
would be fine, or just some style where Link is standing up, i.e. NOT the 2D GBA style.

I need poses like running, jumping, crouching to shield, swinging sword, swinging sword in midair, item using, poses with and without various shields and swords, etc. For animating purposes, more poses is usually better. Background suggestions/creations would also be great. (village, woods, river, no jumping platforms, just background)

Thanks and forgive me if I posted in the wrong place. I'll give credit of course if I use anyone's work.
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Messages In This Thread
better Link sprites for programming - by Wed300pm - 07-13-2008, 09:46 AM
RE: better Link sprites for programming - by Zee - 07-13-2008, 10:48 AM

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