(09-13-2009, 04:17 AM)swim shady Wrote: g/s/c... just had no story. it was just like r/b/y. kiss your mommy good bye go be a trainer. the end
It was mostly about growing up, everyone starts somewhere.
What makes g/s exellent is the clash with red in the end, it's the perfect end. It really shows how you've grow and that is the point of the game.
it's had a sincere level of deepness that the newer ones don't seem too.
also unedwater path kindof sucked