09-15-2009, 11:02 PM
@Vipershark: But then my bounding boxes must be dynamic for every frame.
@Kaikimi: The underlying point of my rant is not to remake. I love DW's sprites. I just needed to know how important collision is to 1up, or if I can use 2^X bounding boxes despite the size of the sprite.
@Kaikimi: The underlying point of my rant is not to remake. I love DW's sprites. I just needed to know how important collision is to 1up, or if I can use 2^X bounding boxes despite the size of the sprite.