09-23-2009, 11:57 AM
OK. Was telling someone that if they go to submit large images on Photobucket to keep in mind the upload settings they have it set for, and remembered I had an edited map for the GBA game San Goku Shi. Now going through it again to see if I couldn't rip the map much better than I did before, I have run into two slight problems (that I was aware of before but for the purposes I needed the maps for did not need to bother with).
The first is that there is animated water. Which normally would not be a problem since after all, in such a case you can take one copy of the map, and show where the animation takes place in a separate part of the same image. Or if its a strategy RPG with a lot of repeating tiles, you could also do the tileset as well.
My second problem is that my maps are 976 by 768, and have two major rivers going through a good portion of the map that are animated.
The question I ask is, should I pick a single frame for the map and just submit that? Or should I post four (calculated that water in Winter is frames long) copies of the map in one image?
The first is that there is animated water. Which normally would not be a problem since after all, in such a case you can take one copy of the map, and show where the animation takes place in a separate part of the same image. Or if its a strategy RPG with a lot of repeating tiles, you could also do the tileset as well.
My second problem is that my maps are 976 by 768, and have two major rivers going through a good portion of the map that are animated.
The question I ask is, should I pick a single frame for the map and just submit that? Or should I post four (calculated that water in Winter is frames long) copies of the map in one image?