09-27-2009, 08:36 AM
So I started a proper little project: revamp the sprites from Sonic 1 (Master System) into the style of Sonic 1 (Genesis/Mega Drive). However, it's a bit involved. Let me show you how I've been doing it:
![[Image: s1sms_revamp_process.png]](/image.php?src=http%3A%2F%2Fholenet.info%2Fjunks%2Fdumpster%2Fs1sms_revamp_process.png&hash=e061168c2803d7c63fc132e196da606d)
First I take the original, then I stretch it horizontally to 125% of its normal size (this is the same scaling the Master System does to all graphics - it renders a 256x240 screen at 320x240). Now I touch up details that became terribly mangled due to the resizing as best to my ability, then flatshade the whole thing. Finally, using the corresponding Sonic 1 (Genesis/Mega Drive) sprite as a reference, I reshade the sprite, redrawing as needed to fix details like spines and the nose.
Also, please don't use this sprite until I'm done, thanks!
![[Image: s1sms_revamp_process.png]](/image.php?src=http%3A%2F%2Fholenet.info%2Fjunks%2Fdumpster%2Fs1sms_revamp_process.png&hash=e061168c2803d7c63fc132e196da606d)
First I take the original, then I stretch it horizontally to 125% of its normal size (this is the same scaling the Master System does to all graphics - it renders a 256x240 screen at 320x240). Now I touch up details that became terribly mangled due to the resizing as best to my ability, then flatshade the whole thing. Finally, using the corresponding Sonic 1 (Genesis/Mega Drive) sprite as a reference, I reshade the sprite, redrawing as needed to fix details like spines and the nose.
Also, please don't use this sprite until I'm done, thanks!