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Star's M&L3 sprite thread: because everyone else is doing it
#7
Nice to see you're back into this, man. It's been a while.

Yoshi looks pretty good, though I have to say that the head and arms look off. The cheeks are blocky, as said before, and the arms need a little less of an upward curve. You also need a better pallet, because neither of those look Yoshi enough imo.
And about the Sea Pipe Statue, there's an easy explanation for that. The only reason for the use of 568967489 shades is the fact that it starts out as a background object and changes colors. Background objects = tons of shades.

Culex is awesome. Keep going.

And ye olde tank head, again I see. It's definitely better now, although it's still not perfectly in-style and could use some (more) reshaping/reshading. The shape you have in general is too... Organic. Try to make it more geometric and mechanical. shading, uhh... Shiny things in M&L3 have rather smooth shading, as opposed to your jagged style there. The dithering on the back of the turret (head) part is out of style, so fix that by just using a line of lighter shade to replace it.

Does this mean.... Could it BE...?
Are we reopening the duel topic ALREADY?
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RE: Star's M&L3 sprite thread: because everyone else is doing it - by Ridge Troopa - 09-27-2009, 09:58 PM

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