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16 Shades Of FURY: last page (Techokami's Sprite Dumpster)
#19
I don't think this sheet is very site worthy, so I'm posting it here instead:
[Image: pacmanvs_rips.png]
The system it's for? It's a really fuzzy subject... this is both a GBA and a GameCube game at the exact same time - it used the GCN Link Cable to have GBAs for controllers. The players as the ghosts used the TV which showed everything in 3D, but only a limited area around each ghost, and the player as Pac-Man used the GBA screen to see the whole maze in a style very much like the older home console ports of the arcade games.

Colors may be terribly off as you can't get very far in the multiboot data in VBA, leaving me to just bullshit the palette.
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RE: remodeling ain't evil (Techokami's Sprite Dumpster) - by Techokami - 09-28-2009, 04:50 PM

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