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Kaikimi's 3D dump
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[Image: nicolas_model_sheet_preview.png]

posting what I've done since tsr has been down for me.

I've been meaning to ask you, what do you use to unwrap your models? UV mapping is TERRIBLE. The nicolas model I did there may look good from those angles, but I messed up with mapping the texture, so it's broken up in some places on the arms and such. It really is a pain trying to texture it when your UV map isn't perfect. Laying the model out flat on the UV map took a whole day to do too.... it's really cumbersome to do...
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Messages In This Thread
Kaikimi's 3D dump - by Codestar - 09-29-2009, 03:51 AM
RE: 3D enemy spaceship - by Alpha Six - 09-29-2009, 04:02 AM
RE: 3D enemy spaceship - by LeleleleMAXIMUM - 09-29-2009, 06:03 AM
RE: 3D enemy spaceship - by Codestar - 09-29-2009, 09:36 PM
RE: Kaikimi's 3D dump - by LeleleleMAXIMUM - 09-30-2009, 12:18 AM
RE: Kaikimi's 3D dump - by Codestar - 10-04-2009, 11:19 PM

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