Working on some RPG tiles. The colour palette is the full palette of MSX1 (plus one transparency color)
![[Image: 8bitty.png]](/image.php?src=http%3A%2F%2Fnpshare.de%2Ffiles%2F9e11daa0%2F8bitty.png&hash=f41010cbcc87079b4a5e8fca71894681)
i really need to redo those shitty diagonal cliffs >_>
![[Image: 8bitty1.png]](/image.php?src=http%3A%2F%2Fnpshare.de%2Ffiles%2F00340a3e%2F8bitty1.png&hash=937879ec118bc889886d7d94c8ee6e95)
And the actual tileset. Made as RM2k Tileset, so i can test it directly
As this is still WIP the set is full of garbage
I should also redo the the water. Looks way to much Zelda III this way.
![[Image: 8bitty.png]](/image.php?src=http%3A%2F%2Fnpshare.de%2Ffiles%2F9e11daa0%2F8bitty.png&hash=f41010cbcc87079b4a5e8fca71894681)
i really need to redo those shitty diagonal cliffs >_>
![[Image: 8bitty1.png]](/image.php?src=http%3A%2F%2Fnpshare.de%2Ffiles%2F00340a3e%2F8bitty1.png&hash=937879ec118bc889886d7d94c8ee6e95)
And the actual tileset. Made as RM2k Tileset, so i can test it directly
As this is still WIP the set is full of garbage
I should also redo the the water. Looks way to much Zelda III this way.
![[Image: retrochipset.png]](/image.php?src=http%3A%2F%2Fnpshare.de%2Ffiles%2F827fe65b%2Fretrochipset.png&hash=6d5689f6c7aab75c34a9ecb80f0d5fef)