10-27-2009, 04:26 PM
Here's my idea for Adventure Mode. When we have the basic cast (Mario, Link, Kirby, Pikachu, etc) and no unlockables, it's pretty straightforward. Like Adventure Mode on Melee. A short Mushroom Kingdom stage, Yoshi fight, Bowser fight, move on to Zelda world, continue. But as more characters are unlocked, the longer adventure mode becomes. For instance, after Luigi is unlocked, there's the Yoshi midboss, a skirmish with Mario, Luigi, and Peach, then Bowser and Bowser Jr. The Zelda stage could be A short dungeon and duel with Link and Zelda. Then Ganondorf, then something like Metal Ganondorf. Then you take on all four Toon Links from the Four Swords and it progresses.
Mushroom Kingdom - Yoshis - Kingdom Continued - Mario - Bowser
to
Mushroom Kingdom - Yoshis - Kingdom Continued - Mario, Luigi, and Peach- Bowser and Jr
Next stage
Zelda Dungeon - Link and Zelda/Sheik
to
Zelda Dungeon - Link and Zelda/Sheik - Ganondorf - Metal Ganondorf (Link as your partner)- Toon Link x4
The "Story" and branches would have to be experimented with, but that's the general idea. We could also throw custom bosses in if we want to like Klubba in DKC or Wham Bam Rock or something
Mushroom Kingdom - Yoshis - Kingdom Continued - Mario - Bowser
to
Mushroom Kingdom - Yoshis - Kingdom Continued - Mario, Luigi, and Peach- Bowser and Jr
Next stage
Zelda Dungeon - Link and Zelda/Sheik
to
Zelda Dungeon - Link and Zelda/Sheik - Ganondorf - Metal Ganondorf (Link as your partner)- Toon Link x4
The "Story" and branches would have to be experimented with, but that's the general idea. We could also throw custom bosses in if we want to like Klubba in DKC or Wham Bam Rock or something