10-28-2009, 10:49 PM
(10-28-2009, 10:30 PM)koopaul Wrote: Yeah even the Pokemon Stadium might be hard to do. I can foresee many problems making transforming stages.
Obviously I'm not making the engine so I can't be 100% sure, but using the same transforming scheme as the rest of the Smash Bros. series it should be relatively easy. That is, stretching the transforming part into the static part of the stage, removing it, loading the next part flattened, and then stretching it out to normal size. Another Smash Bros. style stage transformation would be the stage swap in SSBB's Fire Emblem level where the whole thing faded to black for a second besides the players and temporarily placed a line of collision in the middle of the stage until the next part loaded.