10-29-2009, 09:39 PM
1 hour bust
low-poly model - with normal map - with diffuse map - with both maps - high poly for comparison
hi-poly is 37,120 faces, low-poly 146 faces
So Blender can handle about 50,000 faces with my specs (if i subdivide, Blender crashes), but 300,000+ with Zbrush
low-poly model - with normal map - with diffuse map - with both maps - high poly for comparison
hi-poly is 37,120 faces, low-poly 146 faces
So Blender can handle about 50,000 faces with my specs (if i subdivide, Blender crashes), but 300,000+ with Zbrush