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[In Development][Playable]Sega Brawlers Megamix
#21
Quote:Well, here's Tyvon, the amateur game director and commissionary spriter, to shit all over your post.
Aight. Blank
Quote:Unfortunately, this game isn't within reason in terms of sprite mixing. From what I see, nothing matches up with each other. It looks shoddy and lazy.
What did you expect from a game like this, this isn't the first you know. Smile
Quote:The Sonic fanbase is fucked up right now because of little baby retards being part of it. It's almost IMPOSSIBLE to find a fan of the current Sonic gen that isn't stupid. Sorry to say, but it's true.
Look know further. Cool
Quote:As for "little flaws," sprite mixing is NOT a "little flaw." That's like saying a next-gen game on the PS3 or XBOX with N64-quality graphics is just a "little flaw" of the game. It's not. It's a huge turn-off.
but this isn't Xbox nor PS3..... Wink
Quote:Like I said earlier, it reflects poor quality in the entire game, and thus, people won't buy into it.
But this is still a demo.
Quote:Look at the new Rocket Night Adventures game coming out. Looks shitty. Therefore, looks unfun.
...There's a new Rocket night game coming out? I wanna see it first.
Quote:Gameplay IS the most important part of creating a game, but graphics are also on-par in terms of importance. If you don't have both, chances are it's not a good game.
Good point, but most of these graphics are the originals so......
Quote:MUGEN is SUPPOSED to be that; it's a fighter engine that doesn't have to take itself seriously. It's not a game. It's an engine. Notice that when people make REAL games in MUGEN, the sprites don't clash.
Tru dat. Cool
Quote:It doesn't matter if the sprites or the graphics in an engine clash; engines are about functionality.
They may have been the point I was trying to make. Ninja
Quote:That's a dumb thing to say. A REALLY dumb thing to say.
If that's how you feel. I'm just one man. Cool
Quote:If you really cared about this game, you'd create a general sprite style that doesn't clash.
Should I mention I have next to no experience in spriting? and if I didn't care about this game, I wouldn't spend 14 hours a day working on it. I should also Mention that I plan on creating my own sprite style for my own original game, when I get to it. Smile
Quote:AND NOW HERE'S THE PART WHERE I ONLY KINDA SHIT ON YOUR POST:
Too much under this to comment to desperately, but I do see what you mean though. about what little spiriting skill I have, it's mostly with Sonic advance sprites, and I do intend on making edits to silver's Idle, and I actually made a few edits my self, but only for one animation.
Quote:Animating is a lot more than just copy and paste with slight pixel alteration.
This is how I do all my Beats of Rage sprites, it's easier for me to get them right in the game.
Quote:Oh, I'd also like to add that the engine itself is well-done.
That credit goes to the hard working devs at lavalit.com. one of them just released a new build, see if any of the new features are of any interest to ya:
http://lavalit.com:8080/index.php/topic,...n.html#new
on an end note, since I don't have the sprite experience I do plan to make up for it with everything else I can improve on this game. This is also a solo project, aside from the little help I get from the members of lavalit and sprite rippers from here and beyond, for the most part, I don't have a team of people with me. and not only am I Modding, ripping, and coding, I'm even working on my own original music to throw in the game as well. So I hope people at least play this before they make bad judgment on it. with all that said, thank you and everyone else for their interest and comments on this gangsta project. Cool
before I go, you guys can check out my tracks here, some of these are old and experimental but let me know what you think of you listen to anything here:
http://lavalit.com:8080/index.php/topic,1717.0.html
Peace.
Check out:
[Image: anim_8a980d7a-c355-b5b4-55c8-2382ebeb4a94.gif]
(Click Image to Download latest Demo)

I need Genesis sprites ripped for this Homebrew project. If interested in helping me out, please hit me up on the PM. Cool
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Messages In This Thread
RE: Sega Genesis Mega Brawlers - by SmithyGCN - 09-02-2009, 01:49 PM
RE: Sega Genesis Mega Brawlers - by Ton - 09-02-2009, 03:03 PM
RE: Sega Genesis Mega Brawler - by Codestar - 09-08-2009, 06:14 PM
RE: Sega Genesis Mega Brawler - by Alpha Six - 09-08-2009, 06:19 PM
RE: Sega Genesis Mega Brawler - by Codestar - 09-08-2009, 06:25 PM
RE: Sega Genesis Mega Brawler - by Voyage 34 - 11-01-2009, 08:31 PM
RE: Sega Genesis Mega Brawler - by Rosencrantz - 11-01-2009, 08:43 PM
RE: Sega Genesis Mega Brawler - by Alpha Six - 11-03-2009, 05:23 AM
RE: Sega Genesis Mega Brawler - by DJGameFreakTheIguana - 11-03-2009, 09:58 PM
RE: Sega Genesis Mega Brawler - by Rickhog - 11-07-2009, 04:25 PM
RE: Sega Genesis Mega Brawler - by Ekoi - 11-10-2009, 03:08 AM
RE: Sega Genesis Mega Brawler - by Ton - 11-10-2009, 03:18 AM
RE: Sega Genesis Mega Brawler - by Cobalt Blue - 11-10-2009, 07:34 AM
RE: Sega Genesis Mega Brawler - by Vipershark - 11-10-2009, 09:41 PM
RE: Sega Genesis Mega Brawler - by Ton - 11-10-2009, 10:02 PM
RE: Sega Genesis Mega Brawler - by Ton - 11-10-2009, 10:25 PM
RE: Sega Genesis Mega Brawler - by Cobalt Blue - 11-16-2009, 10:58 PM
RE: Sega Genesis Mega Brawler - by Cobalt Blue - 11-19-2009, 08:55 PM
RE: Sega Genesis Mega Brawler - by Cobalt Blue - 11-20-2009, 11:37 PM
RE: Sega Genesis Mega Brawler - by Kriven - 01-28-2010, 09:41 PM
RE: Sega Genesis Mega Brawler - by Ton - 01-29-2010, 03:42 AM
RE: Sega Genesis Mega Brawler - by ~DrakoRero~ - 04-17-2010, 10:09 PM

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