11-03-2009, 11:03 PM
Yeah, I remember the split personality. But I don't recall if they explain if as existing, created or just feed by Dracula's power. Did they? It have been 4 or 5 years since I've last played it (I'll put it on my list to play after Persona 2 anyway).
Yup, both Castle's execution and motive are different. I recall back then I thought that it was a similar plot device (even unrelated) to Silent Hill: some elements were directly drawn from a character's mental state (insanity, 'evil possession', whatever, all related to some sort of unbalance of a psyche) than something from the castle itself. But as startled in SotN the Castle is a living creature and can take many forms, I guessed it was merely reacting to Maxim. Not sure if I'm right. And it was really a plot device, while SotN I must admit it was a good idea, but at same time poorly implemented (maybe due to technical reasons) and in a sense didn't really made any sense. HoD got something that DID make sense, and I enjoyed it back then and I still think it was a great idea.
About the colors, now I know that there wasn't GBA SP at the time makes more sense to me. I first played it on PC and then played it again on a GBA SP. I'm not sure about the dissonance part, but I haven't thought of this and it can really be used to explain some of the graphics. Thx
Yup, both Castle's execution and motive are different. I recall back then I thought that it was a similar plot device (even unrelated) to Silent Hill: some elements were directly drawn from a character's mental state (insanity, 'evil possession', whatever, all related to some sort of unbalance of a psyche) than something from the castle itself. But as startled in SotN the Castle is a living creature and can take many forms, I guessed it was merely reacting to Maxim. Not sure if I'm right. And it was really a plot device, while SotN I must admit it was a good idea, but at same time poorly implemented (maybe due to technical reasons) and in a sense didn't really made any sense. HoD got something that DID make sense, and I enjoyed it back then and I still think it was a great idea.
About the colors, now I know that there wasn't GBA SP at the time makes more sense to me. I first played it on PC and then played it again on a GBA SP. I'm not sure about the dissonance part, but I haven't thought of this and it can really be used to explain some of the graphics. Thx