11-04-2009, 07:51 PM
(This post was last modified: 11-04-2009, 08:14 PM by Deathbringer.)
Figured it out, the palettes are in ACL and the address is 8 (which should work for Tile Molester as it would still be the same in Decimal).
And since you're using Tile Molester, you can change the block size to 2x2 and that should allow you to align the tiles correctly with expanding the total columns.
This was actually done in TiledGGD but the method does work for Tile Molester.
Figured a way to do it in TiledGGD also, man I feel happy now.
And since you're using Tile Molester, you can change the block size to 2x2 and that should allow you to align the tiles correctly with expanding the total columns.
This was actually done in TiledGGD but the method does work for Tile Molester.
Figured a way to do it in TiledGGD also, man I feel happy now.