11-05-2009, 04:53 AM
BUMP! New sheet dead ahead... and one that took less than I figured it would, even. Where's the ID card at?
Ivy Plant(Metal Slug 7)
<-- You don't wanna get near this without a weapon. Or a Slugnoid.
Ah yeah, those little creeps... looks like the Man-Eaters've got some competition, if you ask me.
But anyway, those who used to look up and watch out for some tentacles in Mission 4 should recognize these. Not much to say here, except all animations, SFX and assembly pieces are all set. Also has the bomb's flashing palettes, even.
Decided to leave the BG color in the tiles, for the heck of it(And for easy access, maybe?). And yes, the demo anim has the tentacles missing... actually no. It's just hiding them in its "stem", the crafty cretin.
As always, first post for the sheet. And before anyone asks, the joke in the credit tag(Tag pic area) is another jab at the VAing in MS3D... at which point we can all agree that I have some weird ideas, if you ask me.
Ivy Plant(Metal Slug 7)
<-- You don't wanna get near this without a weapon. Or a Slugnoid.
Ah yeah, those little creeps... looks like the Man-Eaters've got some competition, if you ask me.
But anyway, those who used to look up and watch out for some tentacles in Mission 4 should recognize these. Not much to say here, except all animations, SFX and assembly pieces are all set. Also has the bomb's flashing palettes, even.
Decided to leave the BG color in the tiles, for the heck of it(And for easy access, maybe?). And yes, the demo anim has the tentacles missing... actually no. It's just hiding them in its "stem", the crafty cretin.
As always, first post for the sheet. And before anyone asks, the joke in the credit tag(Tag pic area) is another jab at the VAing in MS3D... at which point we can all agree that I have some weird ideas, if you ask me.