11-08-2009, 01:53 AM
Cool. Although, I really hope the "ruining the sprite" bit wasn't directed at me, because that definitely wasn't my intention.
Here, I tried to do what you asked.
Shifted the lightsource on the hair, green part of the head(this really is a BITCH with the eye there btw), and a very minor bit on the muzzle. Had to MAJORLY mess with the shell's shading, but I really like it now. Something to remember is that the spikes cast a shadow(right where you put your highlight, actually), and that you had another brighter blue and another darker blue you had on the hair that you could use. Made the tail hit the ground, just what I think looks right, but you also should remember that the tail is UNDER the shell, and as such would have a shadow cast upon it. Made the cut-off on the bottom uniform, too.
Hope this is more what you were looking for.
Here, I tried to do what you asked.
Shifted the lightsource on the hair, green part of the head(this really is a BITCH with the eye there btw), and a very minor bit on the muzzle. Had to MAJORLY mess with the shell's shading, but I really like it now. Something to remember is that the spikes cast a shadow(right where you put your highlight, actually), and that you had another brighter blue and another darker blue you had on the hair that you could use. Made the tail hit the ground, just what I think looks right, but you also should remember that the tail is UNDER the shell, and as such would have a shadow cast upon it. Made the cut-off on the bottom uniform, too.
Hope this is more what you were looking for.