Holy shit, dude. That walk cycle is REALLY good.
I mean, that's like, flawless. A WINNER IS YOU! I probably shouldn't be this excited, as it looks a lot like the game Stalfos, but you know what? I don't care. Nice job.
And, mostly, the raising from the ground one is quite good too.
The only beef with this one is that it jumps from the last frame of the sequence to the idle stance rather abruptly. A couple more transition slides are probably needed, but wow dude, nice job.
As an off note, the whiter color you use above and below the eyes is invisible on the 100% zoomed sprite. Add more of it, or you could just get rid of it altogether there if you wanted.
Can't wait to see the attack!
I mean, that's like, flawless. A WINNER IS YOU! I probably shouldn't be this excited, as it looks a lot like the game Stalfos, but you know what? I don't care. Nice job.
And, mostly, the raising from the ground one is quite good too.
The only beef with this one is that it jumps from the last frame of the sequence to the idle stance rather abruptly. A couple more transition slides are probably needed, but wow dude, nice job.
As an off note, the whiter color you use above and below the eyes is invisible on the 100% zoomed sprite. Add more of it, or you could just get rid of it altogether there if you wanted.
Can't wait to see the attack!