11-09-2009, 09:08 PM
(11-09-2009, 08:55 PM)ProtoTroid X Wrote: New version:
Are there still flaws with the lightsource? Anyway, someone at MFGG tells me that I should add a third spike on the shell, and put the leg behind the shell. Here's the problem though; I CAN'T put the leg behind the shell without making it look strange. It might just be me, but I like it better when the leg isn't behind the shell. I also put some detail in the shell.
EDIT: I'm also working on wand poses.
Light source is goo everywhere but the hair, you're still putting the brightest color on the wrong side of the highlight. I suppose you could leave it, I think that it actually looks pretty good, but technically it is inconsistent. Shell's shading looks great btw, and tail looks good there.
Third spoke shouldn't be a problem, but with the leg thing you have three choices.
1. Do what they say and hide the leg against your liking.
2. Ignore them and leave it.
3. Compromise; bend the shell around the leg and hide just the corner, giving the illusion that the leg is under the shell while still showing off most of the leg. Like this:
Looking forward to the wand poses!