11-12-2009, 12:13 AM
(11-11-2009, 11:49 PM)Gizmonicgamer Wrote:Quote:Right, because I'm definitely going to be doing a 100% speed run.
You and me both know that speed boosting isn't what I meant by slow.
I found Zero Mission to be an amazing game, but by comparison, Super Metroid seems mediocre at best.
Wow boy way to completely miss the point, i'm not saying you're doing a 100% speed run (even i don't do that) i'm saying there is an obvious and astounding potential for speed if you actually work with what the game gives you
Zero mission is pretty eh, it's way too linear and it holds your hand way too much. also too short/not enough content.
I honestly don't see how you could think super metroid is slow at all, unless you're simply playing the game wrong
which i'm guessing you are
If you work with what you're given, even without speed running, you can still get through it in a pretty comfortable and speedy pace, the "slowness" that I can only imagine you're trying to allude to just comes from playing the game badly
Personally speaking Super Metroid was a tier setting game at it's time it'd had no equal, I know: I've watched videos of people play. I've watched my dad play, watched, friends play, everyone says it and feels it. Your alone, and this game is deep in it's setting where you feel in your gut that shit is going to get real. When people didn't know what to do or where to go, and got pointed in directions by me it only elevated their amazement. I believe the common phrase consistently is like Castlevania 2imons Quest "How the fuck was I suppose to guess that?!"
Gizmonic is saying Vipes is that this shit did what a 2D game should NOT be able to do. The plot was underlying without narration you had to guess what was going on and the vagueness added to the sickening feeling that..."things aren't over..." The mechanics of jumping, there is no tutorial; wildlife literally shows you what your capable of. The GBA games do not give you the depth that sinking feeling in your soul that you need to rethink your stategy on how to do something. Which in hindsight is pretty disappointing for a remake of the original and the final chapter of what we know of our famous bounty hunter. Fusion doesn't sell the idea that your running from the Sa-X the game just tells you your surrounded and it locks you off from sections of the game instead of finding out the hard way: DON'T GO THAT WAY.
Giz in a sense though Vipe sis right in terms of getting to the thrill of the game you gotta climb up steep hills.