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A factual presentation of the decline in gaming
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We are three years into the life span of the PS3 and Wii, and four years into the span of the 360. Using aggregate scores, how does the current quality of gaming hold up in comparison to the last generation?

Three years into the life of the PS2 (Summer 2000 - Summer 2003) there were 34 games that had an aggregate score of 90/100 or higher. If we compare this to the PS3 (Autumn 2006 - Autumn 2009) three years in and there are only a mere 18 games with an aggregate score of 90/100 or higher. That's a decline of nearly 50% in a single generation.

How's the decline on the Microsoft side of things? Four years into the Xbox life span (Autumn 2001 - Autumn 2005) there were 32 games with an aggregate score of 90/100 or higher. If we compare this to the Xbox 360 (Autumn 2005 - Autumn 2009), four years in and there are 26 games with an aggregate score of 90/100 or more. Not too bad, but it's still an 18.75% decline from the previous gen.

And finally Nintendo. I suggest if you're a fan ... brace yourself. Three years into the lifespan of the Gamecube (Autumn 2001 - Autumn 2004) there were 25 games with an aggregate score of 90/100 or more. Three years into the Wii life span (Autumn 2006 - Autumn 2009) and there are, ... well, 9 games with an aggregate score of 90/100 or higher. That's a whopping 65% decline.

Sony: -47.04%
Microsoft: -18.75%
Nintendo: -65.00%

Total decline in AAA titles over the last generation: 43.59%

Well, Shit.
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A factual presentation of the decline in gaming - by Badassbill - 11-19-2009, 05:04 AM

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