11-21-2009, 03:33 AM
Pokéfloats is a bit different, since it's not so much scrolling as the stage constantly moving while the camera stays in the same place. I hate scrolling stages mostly because they're easy to get accidentally trapped in causing cheap deaths. On some of the busier ones, seeing where you are is a fair bit harder; even when up against shit like Pokémon Stadium which is pretty flashy with the pyrotechnics.
Aside from that, have fun coding a scrolling stage that will happily respond to character collision detection at all times without getting lodged in something.
Aside from that, have fun coding a scrolling stage that will happily respond to character collision detection at all times without getting lodged in something.