11-22-2009, 03:54 AM
Taking screen captures of a 3d model isn't spriting.
Because 3D models can be seen under an infinite amount of angles and lighting representations, screen captures can not accurately record 'em. You're gonna have to do some of your own editing at the very least to get it as a sprite; or even better, rip textures and submit 'em to tSR.
Because 3D models can be seen under an infinite amount of angles and lighting representations, screen captures can not accurately record 'em. You're gonna have to do some of your own editing at the very least to get it as a sprite; or even better, rip textures and submit 'em to tSR.