11-22-2009, 09:47 PM
(This post was last modified: 11-22-2009, 09:51 PM by Vipershark.)
Either way, it's still a 3D model.
You would have to get every angle for every zoom level for every frame.
That's an insane amount of frames for just one model, even if there are a limited amount of angles to see it from.
edit- If my math is correct, there are 129,600 possible angles per zoom level per frame on any given model.
Now let's assume a model has over 300 frames of animation.
That's 129,600 different angles for every individual frame, and that's only from one zoom level.
Zoom out a single pixel further, and you've just doubled the amount of possible frames.
You would have to get every angle for every zoom level for every frame.
That's an insane amount of frames for just one model, even if there are a limited amount of angles to see it from.
edit- If my math is correct, there are 129,600 possible angles per zoom level per frame on any given model.
Now let's assume a model has over 300 frames of animation.
That's 129,600 different angles for every individual frame, and that's only from one zoom level.
Zoom out a single pixel further, and you've just doubled the amount of possible frames.